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  1. 1 apr. 2024 · If you upload the texture using the properties tab under surface appeareance, an error will pop up; “Unable to generate ‘Workspace.door_c.door_c.SurfaceAppearance’ due to some of the textures being unavailable. Change a TextureId property to retry”

  2. 2 dec. 2020 · For random = 2, 3, & 4, you are not using asset id’s, rather you are using the library id. Put all of the textures into a random decal and then replace whatever is INSIDE the decal into its respective spot on the script. This is one possible error with your script.

  3. An up-to-date list of all Roblox decal IDs. Below is Roblox Den's searchable library of all Roblox picture IDs. These can be used in games like Da Hood and Bloxburg or in development to customize your game.

  4. 25 mai 2022 · I’ve done this by finding the textures from here: Roblox and then applying them as textures and setting some transparency to them. I’d like to do this with the new roblox Materials, like “Ground” but these new materials have not been uploaded by that account.

  5. 11 ian. 2021 · Check if the image you’re using is approved by Roblox and is not archived, therefore it can be used in games. Make a new image instance manually in studio and add the ID to that, setting the visibility to true and false when trying to change the ID. Shortly said, instead of changing ID, set image visibility with the ID.

  6. For each texture map option such as Color or Normal, paste an asset ID or import a new texture from your computer. Square textures work best. If you don't specify an asset for a texture map, that texture remains blank.

  7. There are two main ways of finding the Content ID of a Decal: Paste the URL into the Texture property in Roblox Studio. Roblox will automatically update the property to the correct Content ID.

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