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  1. MarketplaceService is responsible for in-experience transactions. The most notable methods are PromptProductPurchase and PromptPurchase, as well as the callback ProcessReceipt which must be defined so that transactions do not fail.

  2. 10 mai 2022 · For this topic, I will be showing you how to create a marketplace system for a game.\. Before we begin, always remember to enable the API and third party sales (game-settings>secutity): 934×732 546 KB. Now let’s start off by adding a regular script in ServerScriptService and following these steps:

  3. 29 iun. 2022 · We are happy to announce the soft launch of a new, expansive web home for Creator Marketplace at create.roblox.com/marketplace! You can also access it from the Creator Dashboard under the “Resources” links in the sidebar.

  4. Roblox services let you access the built-in features of the engine, like selling in-experience items, enabling chat, playing sounds, animating objects, and managing instances. In fact, services are the first step in the most fundamental, common pattern of Roblox development:

  5. Explore and use thousands of free models from the Roblox Creator Hub, or download asset packs from the Marketplace and Catalog.

  6. Unlock your imagination with Roblox Creator Hub - the ultimate platform for building and publishing games. Join a vibrant community of creators today and publish your ideas to millions of people around the world. This world is ours for the making!

  7. 2 aug. 2022 · I’m not having an issue or anything I’m wondering how you can check if a shirt sold in your game via marketplace service or any other way, like a player buys a shirt and the game can see that they bought it just like a dev product. Is there any way I can do that? if so please help.

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