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  1. Build Chromium. Build Chromium (the “chrome” target) with Ninja using the command: $ autoninja -C out \Default chrome autoninja is a wrapper that automatically provides optimal values for the arguments passed to ninja. You can get a list of all of the other build targets from GN by running gn ls out\Default from the command line.

  2. You can get a list of all of the other build targets from GN by running gn ls out/Default from the command line. To compile one, pass to Ninja the GN label with no preceding “//” (so for //chrome/test:unit_tests use ninja -C out/Default chrome/test:unit_tests`).

  3. If the Windows 10 SDK was installed via the Visual Studio installer, then they can be installed by going to: Control Panel → Programs → Programs and Features → Select the “Windows Software Development Kit” → Change → Change → Check “Debugging Tools For Windows” → Change.

  4. Repository files navigation. Chromium for Windows x64. Stable Chromium builds for Windows 64-bit, nothing fancy. Build setup. Built using Visual Studio 2022 v17.5.3 + SDK 10.0.22621.0 on Windows 10 virtual machine. General configuration. H.264, HEVC and other proprietary codecs enabled. Field trials (variations) disabled. Official build.

  5. You can Browse or Search the Chromium Code online. Chromium supports building on Windows, Mac and Linux host systems. Select the platform you want to build: Linux; Windows; Mac; Chrome OS (Build on Linux) linux-chromeos (runs the Chrome OS version of Chrome on Linux) cros-vm (runs in a Chrome OS virtual machine) "simplechrome" (runs on ...

  6. Windows build instructions have been moved! See them here.

  7. You can use Visual Studio's built-in debugger or WinDBG to debug Chromium. You don't need to use the IDE to build in order to use the debugger: Ninja is used to build Chromium and most developers invoke it from a command prompt, and then open the IDE for debugging as necessary.