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  1. Creating. The three types of classic clothing items are T-shirts, Shirts, and Pants. Each has different design and format requirements. T-shirts are square images applied to the front of an avatar's torso. To make a t-shirt: Create a square image (such as 512×512 pixels).

  2. See also ShirtGraphic.Graphic for the image applied to T-shirts. Finding the ShirtTemplate ID. This content ID is different than the website URL of the shirt. It can be found by pasting the website URL of the shirt into the ShirtTemplate property in Studio, as Studio will correct it.

  3. This content ID is different than the website URL of the shirt. It can be found by pasting the website URL of the shirt into the ShirtTemplate property in Studio, as Studio will correct it. Alternatively InsertService:LoadAsset() can be used to insert the shirt into the workspace, for example:

  4. Discover millions of assets made by the Roblox community to accelerate any creation task.

  5. 25 nov. 2017 · I’m pretty sure that Roblox Studio converts the ID automatically - so just take the shirt link and put it into the “ShirtTemplate” section of a shirt. From there you could parse it or do whatever you need to do.

  6. 30 sept. 2023 · If you don’t have a browser extension with the feature, and dont want to install one, you can do this in Studio: After pressing enter, look for a model named ‘Model’ if the workspace, it will have one child, which should a shirt/pant instance. The ID at the end of the template property is the template ID.

  7. 7 sept. 2023 · That’s completely normal. It automatically transforms it into an asset ID. All you need is the “7908107438”, your asset ID and paste it into the field.

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